Basics

Controls
The controls of the game are listed to the right. Change one to your preference by clicking on the brown box and pressing the new, desired button for that control. Best results come from having Grenade changed to F, and Aim changed to Mouse 2 (right click), as they would be independent of W, S, A, and D.

Guidelines

 * Stick to a Weapon and learn how to use it.
 * Staying still improves accuracy.
 * Never stay still in one place for too long.
 * Try not to be out in the open.
 * Play to keep alive, not for the kill.
 * Depending on the weapon and matchup, keep your distance/close it.
 * Every matchup is winnable with the right amount of skill.
 * Grenades can be used to save yourself when multiple enemies are on to you.
 * Use Pistol when primary Weapon is out of ammo or unusable in the situation (never underestimate it)
 * When moving/close range fighting, jump around to decrease the chance of getting shot.

Rules of A Shell League Scrim.
If you think you're really good at Shell Shockers, you can join a Shell League team. But you need to know the rules, here are the rules.

Basic rules:

- 4v4 or 3v3 (depending on the amount of players available on each team)

- RPEGG is BANNED unless 4v4

- Once you are eliminated stay dead for the round no respawns or despawns once round starts (if you despawn you are considered dead, no exceptions)

- Switch teams and sides after round ends - Best of 7 rounds (first to 4 rounds)

- All games played on Castle - Players start the round after the word "go" is typed ex: (3, 2, 1, GO) - Shooting before GO will be a redo -

You must have your clan tag in your name, and your name must be there. -

Only 1 substitute per game, swapping players out before round 1 starts is NOT considered subbing.

- All guns, stamps, and hats are allowed.

- Cheating will be met with a full season ban for the player found guilty and a redo (if match is affected) for the match

- You ARE allowed to change weapons between rounds but NOT during a round/ when a round has started

Team Eligibility Rules:

A team may have no fewer than six members and cannot exceed twenty members in their roster.

A player cannot sustain membership on two teams at the same time, so be loyal.

A team must only have one leader at any given time. A team may only have one co leader at any given time.

The team leader of any given team may only transition once a season; limit does not apply to scenarios where team leadership is transferred due to the team leader leaving the team.

In order to be eligible to play for a team, the player must have that team role prior to the match.